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Fight Like Channing Tatum (Online): A Short, Bloody History of Roman War Games
Posted January 21, 2011 to photo album "Fight Like Channing Tatum (Online): A Short, Bloody History of Roman War Games"
As The Eagle’s battle scenes demonstrate, the Roman Army was one of history’s most effective war machines. Legions of gamers, both in board games and online, have tried to emulate them.
Slide 7: Re-Conquest of the Empire
Set in Second Century Rome after the death of Marcus Aurelius, Conquest of the Empire allows gamers to play out a civil war within the Roman empire, with each player receiving one faction as well as emperor figure, military leaders, and an army. Players can wage both war and diplomacy, and must be skilled in not only combat strategy but money management — war is expensive, and the game factors in the continually rising cost of inflation. The game went out of print and became a cult favorite, with copies scoring high prices in second-hand shops and, later, on eBay. But in 2005 Eagles Games purchased the rights and re-released Conquest of the Empire in an expanded edition with a bigger board, better dice, and a second rule set enabling gamers to play two completely different versions of the game. The first set was a revised version of the original rules by Larry Harris; the second, a new set by Glen Drover influenced by another game — Martin Wallace’s Struggle of the Empires. In the new “rule set 2,” strategy and diplomacy is more important, with even a Roman Senate and series of votes added.





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