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Fight Like Channing Tatum (Online): A Short, Bloody History of Roman War Games

Posted January 21, 2011 to photo album "Fight Like Channing Tatum (Online): A Short, Bloody History of Roman War Games"

As The Eagle’s battle scenes demonstrate, the Roman Army was one of history’s most effective war machines. Legions of gamers, both in board games and online, have tried to emulate them.

Slide 1: Fight Like Channing Tatum (Online) - A Short, Bloody History Of Roman War Games
Slide 2: Managing Risk
Slide 3: Dungeons and Dragons Suit up the Player
Slide 4: The Birth of Multiplayer Online Games
Slide 5: Rome, from Boards to the Web
Slide 6: Getting on Board with Conquest of the Empire
Slide 7: Re-Conquest of the Empire
Slide 8: A Never-Ending War with Commands and Colors: Ancients
08_ComandsColores
Slide 9: Ostia and the Politics of War
Slide 10: Ancient War Made Modern with Rome: Total War
Slide 11: Getting War Right with Rome: Total Realism
Slide 12: To Roma Victor Goes the Spoils
Slide 13: The Mod of War - Mount and Blade
Slide 6: Getting on Board with Conquest of the Empire

Slide 6: Getting on Board with Conquest of the Empire

In 1984, the Milton Bradley company, known for such baby-boomer favorites as Life, Chutes and Ladders, and Twister, released a somewhat complicated historical game that went on to become not only a collector’s item but also the forerunner of almost three decades of Roman-themed games. Conquest of the Empire was part of Milton Bradley’s “Gamemaster” series, described by the site Board Game Geek as “known for their big boxes, big boards and tons of plastic pieces. The quality of these light war games had not been seen before, and likely served as the inspiration for many games released later by publishers such as Eagle Games, the later Avalon Hill and especially Fantasy Flight Games.”