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Fight Like Channing Tatum (Online): A Short, Bloody History of Roman War Games

Posted January 21, 2011 to photo album "Fight Like Channing Tatum (Online): A Short, Bloody History of Roman War Games"

As The Eagle’s battle scenes demonstrate, the Roman Army was one of history’s most effective war machines. Legions of gamers, both in board games and online, have tried to emulate them.

Slide 1: Fight Like Channing Tatum (Online) - A Short, Bloody History Of Roman War Games
Slide 2: Managing Risk
Slide 3: Dungeons and Dragons Suit up the Player
Slide 4: The Birth of Multiplayer Online Games
Slide 5: Rome, from Boards to the Web
Slide 6: Getting on Board with Conquest of the Empire
Slide 7: Re-Conquest of the Empire
Slide 8: A Never-Ending War with Commands and Colors: Ancients
08_ComandsColores
Slide 9: Ostia and the Politics of War
Slide 10: Ancient War Made Modern with Rome: Total War
Slide 11: Getting War Right with Rome: Total Realism
Slide 12: To Roma Victor Goes the Spoils
Slide 13: The Mod of War - Mount and Blade
Slide 4: The Birth of Multiplayer Online Games

Slide 4: The Birth of Multiplayer Online Games

In the mid-90s, gaming was redefined once again with “massively multiplayer online role-playing games” like Ultima Online and World of Warcraft. In these games, the board is a computer screen and the gamers not a group of teens in a basement rec room but literally thousands of people spread over the globe and communicating in cyberspace. With their own virtual economies, these MMORPG’s can now be played on both gaming consoles as well as laptops, and they take the character-based play of Dungeons & Dragons into cyberworlds that can become addictively real for their players.