Two Years in the Making

ParaNorman | Two  Years in the Making

As the biggest stop-motion animation production of all time, PARANORMAN took nearly two years and 52 different stages to move from drawings to sets to shooting to screen.

ParaNorman is the biggest production ever to be made in stop-motion animation, being only the third stop-motion movie to be made in stereoscopic 3D following LAIKA’s Coraline (2009) and Aardman’s The Pirates! (2012).

Lead animator and producer Travis Knight comments, “Animation is a medium, not a genre. Genre is a limiting term, hamstringing creative possibilities, but animation is a powerful visual medium restrained only by the imaginations of its practitioners. We take it further, by incorporating all forms of animation into our methodology, and while we have a wide range of projects, LAIKA has roots in stop-motion. So it is this art form that we are trying to redefine.

“Our pictures engage and involve everybody at LAIKA, each bringing something of themselves to these captivating stories that have resonance – while expanding people’s notions of what animation can be, with bold and innovative design as well as thematically compelling material.”

From the oversized to the miniature, at LAIKA Studios, artisans and animators work together on everyone and everything that audiences worldwide will see and marvel at on-screen. Producer Arianne Sutner notes, “It’s a growing company, attracting people who look at the world differently. Everyone at it has a love for the shared art form.”

Director Chris Butler adds, “I know a lot of them as not just a good crew but also as friends.”

Director Sam Fell notes, “I arrived at LAIKA and saw right away how everyone puts love and care and generosity into their craft. There is a richness that comes through in every frame.”

The animation community prizes artistic ferment, and as such LAIKA has brainstormed with – and recruited – talent from all around the world; after Coraline, there was even more interest in exchanging ideas.

Butler reflects, “While this movie was made in 3D to draw people in and while I had always conceived this movie as stop-motion, I do love 2D animation. We all do. In the early stages of developing ParaNorman, I was talking to Arianne about the guys who made the [Oscar-nominated and 2D-animated] The Secret of Kells. We invited [that movie’s director and art director] Tomm Moore and Ross Stewart to visit LAIKA, and they contributed a few things that informed the style of our movie. It was a cross-pollination, if you like – and one that helped get my head out of Coraline, which had its own style, and into what ParaNorman’s could be.

“Also in the early stages, one of my favorite comics artists, Guy Davis, gave us some initial character drawings as his take on the script. We didn’t end up going in his direction, but getting his input was motivating and inspirational for me. It helped move me forward.”

Character designer Heidi Smith, then a recent CalArts graduate, made monochrome pencil-on-paper sketches that were two-dimensional, and everyone sparked to her work as a suitably rough-edged template. “We wanted things to be wonky in Blithe Hollow – just a bit off,” says Fell.

Butler remembers, “We had gotten a number of new talents’ portfolios after Coraline. Heidi’s stood out because her work wasn’t like anything else.”

“They’re studies from life,” marvels Fell. “She’s like a magpie who went out into the world, took stuff and brought it back for our movie.

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